Sometimes I wonder about folks on the internet, it’s like they get lost in fantasy or something. Seriously you talk as if you were sitting down at PD’s offices and pour out your worthwhile amounts of knowledge about how to build their game. You’re just like the rest of people a statistic until you have actually done something that people outside of the internet recognizes you for. Someone has a high evaluation of themselves, calm down. It’s a moment of clear and sudden relief, really, when you can say you’ve given all the advice and blue prints for success to PolyPhony, as any good fan should often practice in forums…it’s a relief to know you’ve done all you can and that the success or failure of the series isn’t dependent on what you’ve contributed, but rather how well the developer (PD), receives it and what they choose to do with it. To be care free means that I no longer am afraid of its possible demise. I don’t wish the series to die, but I am absolutely care-free. But now, I have this great sense of freedom for the series. Lastly, I used to fear the death of Gran Turismo, as if it were a god that should never perish. Why do I post here then? Project Cars and other games maintain my business here. What’s worse is that it’s for a game on an aging platform with a user-base that’s probably limited to die-hard fan sites like GTplanet. This course creator is another example of the series doing too little too late. These developers simply know how to succeed (and do it in reasonable time constraints). To add insult to injury, the incredibly long waits in between features (such as this course maker) are measured in years! 2 years is the time it takes GT’s competitor to create a well-thought out, properly developed and wisely budgeted title. Every GT title post PS2-era has been quite lackluster and ultimately a failure in many gamers’ eyes. Except, it’s all been a fantasy, and left the masses disappointed and frankly…angry. Post PS2-era, Gran Turismo fans have suffered long and agonizing waits, with promises of grandeur and revolution. If not, we will see a lot of different let say… Interlagos, Isle of man, Hockenheim and even Forza Motorsport tracks ) I finally wonder, if courses will be free available for everybody and not just “friends”. I only use it right now to play a German trivia (quiz) game (and beat them all ) ). If its just a, draw a course with your finger on the smartphone display, even better!! Guys there is (at least) a Android emulator, called “blue stacks”. If yes… why would you have curve, bending and other controlls? You could do this easy direct on in the game? The only little (and not so unimportant) question is, how this works finally with the app? Do I have to run the real track outside, getting the GPS data and import this to the PS3. Since (PS1) V-Rally 2, I m waiting for a working track-editor for a racing simulation. Thanks PD!!! Thanks a very lot! Ok, it is not finally there, but from the descripition its sounds like the fulfil of many of uses dream! YEEEEEESSSSS, Siiiiiii, Daaaaaaaaa, Jaaaaaaaaaa, Ouiiiiiiiiiiiiii, Haiiiiiiiiiiiiiiiiii,…. With the online services for GT6 undergoing scheduled maintenance in the early hours of September 30th and the pending release of these companion apps, the now-infamous Course Maker update seems all but confirmed to arrive for all within the next few hours.
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